Playing Craps has always been a risky but exciting game. It can be intimidating for beginners because you don’t get to actively participate in determining your fate.
The dice are passed around, and players decide whether to shoot. So it’s a simple agreement process with other people who would like their turn at bat!
A typical Craps table;
Basic terms to know.
Shooter: The shooter is the person who throws dice. There are three types of shooters: passer (throws one die), vagabond (throws two), or slinger(who throws all six).
Natural: A natural on a dice roll is when the shooter rolls either a 7 or 11. You win and get to throw again!
Craps: Many people think that craps is a lose-win situation, and there’s a reason for it! If you roll 2, 3, or 12, you automatically lose but can roll the dice again. The number you just rolled is marked, and you then roll again. If you roll the same number, you win, but if you don’t, you lose.
If you roll a 7 on your second try, it’s called the “Seven out.” The betting round ends and whoever lost has to pay up for that game—it doesn’t matter what number came first!
Rules and How to play craps
- First, you buy your chips.
- A round of craps starts with a come-out roll. This is the first roll of the dice in the game. As you play on, a come-out roll will also represent the first roll of the dice for every new round.
- The shooter takes two dice and throws them on the craps table. The numbers that come up determine which path he’ll take: even or odd, high-risk/reward bet.”
- If the shooter rolls a natural, they win. If they roll craps, they get to go again. The dealer marks a point on the second roll if they do a 4, 5, 6, 8, 9, or 10. Here he places a button on the listed numbers on the craps table.
- The shooter continues to roll until they roll a 7, then the round ends. Players prepare for the next game and select a new shooter.
Pass line and don’t pass line
You make such a bet before the point is determined.
You can place your chips to bet on the PASS LINE or Don’t Pass line. Betting for passline means, you are betting that the shooter will win by rolling out natural sevens. If this happens, You Win! But remember, nothing is guaranteed.
If he wins, he keeps throwing the dice repeatedly for as long as his wins last.
If the shooter rolls a 7 or 11, whoever bet on the pass line wins. For a 2 and 3 or 12, that person loses their wager. However, if any other number is rolled by either player, the point has been established!
Betting on the don’t pass line means that your opponent loses when you roll a 2 or 3. Yet, if 12 comes up, it’s considered a tie, and everyone keeps their money!
Come and Don’t come
You bet on come-numbers after the point has been determined.
A win is awarded if they roll a natural and lose otherwise, like craps.
If you get 4,5,6,7,8,9 or 10 in any order before seven comes out of it, then that number becomes your come-point.
If the shooter rolls a 2, 3, or sevens out, the “Don’t come” space wins.
Other bets you can make
There are also one-row spaces that players can bet on.
If you’re looking to bet on any craps, the players can place their wagers with this option. If a 2, 3, or 12 is rolled by the shooter in whatever game they are playing and matches one of your selections, then congratulations! You’ve won that round’s worth of bets.
Space betting is a unique way to gamble with numbers. Once the point has been established, players can make space bets by betting on 4, 5, 6, or 8 and 9. Any player who wagers 10 wins if it happens before a seven out.
You can bet on an individual number, like 4 and 8 or 1 and 3! If the shooter rolls it before a 7, then you win.
Here, you bet on a range of numbers. For instance, if 2, 3, 4, 9, 10, 11, or 12 is rolled, you win. If they roll any other number, you lose.
There are over 40 different bets you could make to try your luck with this casino favorite! But since the odds depend on whether or not the dice rolls a certain way–it’s near impossible for beginners looking into strategies.
The best tip they could use is to learn how a casino game like craps works alongside the rules and what’s required for victory. And if you’re playing, know when to stop!